Despite the simplicity of its rules, go remains something of an open problem for the game AI community. In Playing Go with Clojure, Bay Area software developer and go player Zach Tellman discusses the inherent difficulties of the problem, provides a survey of current approaches, and explores how they can be efficiently implemented in Clojure, a dialect of the Lisp programming language.
- Thanks to Steve Colburn for passing this along.
The Mexican Youth Go Community drew 31 pairs to their first Pair Go Tourney, held in December in Mexico City. “The kids wanted to play go with their parents but they didn’t know how, so they asked us for workshops and lessons,” reports organizer Siddhartha Avila. “Then we thought, why not make go an activity that can be enjoyed by the whole family, this way each family will spread the game even when their kids grow up and leave elementary school. We had a great response, with pairs including the kids, parents, relatives, or friends,” said Avila. Winners Report: 1st place Mariana (5th grader) and her mom; 2nd place Melanie (2nd grader) and her dad; 3rd place Diego Armando (1st grader) and his mom. A special thanks goes to the Principal Marcela Zepeda, Go teacher Marcos Arámbula and Israel Rodriguez President of Asociación Mexicana de Go, who helped us with the pairings. -Paul Barchilon, E-J Youth Editor. Report and Photo by Siddhartha Avila.
February 24: Portland, OR and Mexico City
Portland-Mexico City Friendship Match
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“We’ve just put our new extended trailer on YouTube,” reports The Surrounding Game co-director Cole Pruitt. “Plus, thanks to help from several American go contacts, we’re working with the Nihon Ki-in to schedule a trip to Japan sometime later this summer, hopefully to coincide with a big amateur go festival in August. In March, at the Spring Go Expo, we’ll interview a Japanese 4p who will be coming to the US for a month for promotional purposes.”