Held in Keynsham, near Bristol.
"Hikaru no Go" just means "Hikaru's Go". Hikaru first arrived on the scene in December 1998. He made his first appearance in the weekly Jump comic for Japanese children. Soon he had his first book. Here is the cover:
Peter Wendes, BGA Education Officer and Go Teacher, had a very busy National Go Week in 2006.
Pictures of the events he attended appear below.
This Go modem protocol was developed by Bruce Wilcox, with input from David Fotland (who supplied this definition), Anders Kierulf, and other computer Go Programmers. It is available in the post-2000 releases of NEMESIS and Many Faces of Go and used by those programs in computer Go competitions. It is hoped that all Go programs will implement this protocol so that all Go program users will be able to play go by phone, no matter which program they own, and so that computer/computer competitions can be played without needing an operator to type moves back and forth.
Various formats are used for recording Go games on computers. The "Ishi" format used to be quite popular, though now SGF has mostly taken over. The following specification of the Ishi format was provided by David Fotland.
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It is sometimes asked what is the maximum possible number of groups in a game?
This is normally asked for computer programming purposes to get a practical rather than a theoretical limit. However the theoretical question is not easy to solve.
The question, the maximum possible number of groups on the board, has two interpretations (at least).
Go is a board game like Chess, but not like Chess. Both Chess and Go are strategy games. Both are worthwhile to learn and play. Go is simpler than Chess and yet more complex. Simpler because all pieces are the same, just black and white, and in Go the pieces do not move around the board.