Solutions To Problems

British Go Journal No. 56. June 1982. Page 25.

The problems to all these solutions are to be found on page 17 and page 21.


Solution 1





White 1 is the centre of symmetry. After 4, White throws in at 3 and Black can't connect.


Solution 2






Solution 3a







Solution 3b







White must lob in a stone at 1 in Dia 3a, if he first plays 1 in Dia 3b Black can live since 3 and 4 are miai.

[Start]


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Last updated Thu May 04 2017.
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