To solve this you need to make a clever plan.


First, Black must play atari at . Otherwise White would play there to connect his stones together, and there would be no chance for Black.

What if White pulls out of atari?

This looks like a net, but ...

... White puts into atari, and saves himself.

But if Black plays another atari and then casts his net, then White has no way out. Go ahead and check it!

Give yourself a pat on the back if you solved this one!

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UK Go Challenge home 1 November 2003