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Test Problem - Correct Solution
Black's jump to 1 is a good move. White has to connect at 2. Then Black 3 completes the connection.
White plays at 2 in an effort to stop Black. When Black cuts at 3, White doesn't have enough liberties to win.
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Last updated Fri Nov 30 2012. If you have any comments, please email the webmaster on web-master AT britgo DOT org.