(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Japanese]SZ[19]KM[6.50]
GN[My road to OGS #1 rank :)]PW[breakfast]PB[Uberdude]WR[8d]BR[8d]DT[2012-05-01,2013-02-09]CP[Creative Commons: Attribution-NonCommercial 3.0 Unported]GC[Game ID: 348067]PC[Online Go.com: http://www.online-go.com]RE[B+Resign]VW[]
;B[pd]
;W[dc]
;B[pq]
;W[cq]
;B[de]
;W[ce]
;B[dd]
;W[cd]
;B[ec]
;W[db]C[Uberdude: breakfast follows his usual style of playing for territory]
;B[df]
;W[eb]
;B[fc]
;W[bg]
;B[kd]C[Uberdude: I thought about playing the Chinese opening on
the 
right or an enclosure from the corner like n17, but 
decided I 
should extend from my wall to make sure it 
doesn't become a weak 
group. 
This seemed to make a good balance with q16. d11 is
another 
 continuation, but c3 makes the left side low and
uninteresting.]
;W[qk]LB[qi:B][qm:A]
(;B[qm]C[Uberdude: I chose the checking extension from below rather
than 
above to induce making solid territory at the top right. 
I didn't 
like the sequence in the variation, which is a sort of
joseki 
for this situation, as White gets a rock-solid group on
the right 
side and r11 ends up too close to it, and the top right
corner 
being open at 3-3 is annoying.

Uberdude: Maybe Yu Changhyeok would play something
exciting like q10 here to develop the top side moyo.]
;W[pg]C[Uberdude: This was an interesting move -- 
high to counteract 
black thickness on top side. 
If just r12 then black r14 makes 
some nice profit whilst
keeping the pressure and White probably 
jumps to p12 or p9.]
;B[qi]C[Uberdude: Defending at the top with o16 seemed passive,
given 
I already have l16, so I invaded to stop White making
easy points 
here.]
;W[pi]C[Uberdude: White chooses the simple answer instead of
making a 
double approach to the corner, which is probably
an overplay 
with l16, but complicated. Or maybe White can try
something clever 
like r16 to try to block r11's connection to
the corner in sente.]
;B[ph]C[Uberdude: I have both ladders so can wedge.]
;W[oh]
;B[qh]
;W[pj]
;B[qg]
;W[og]
;B[qe]C[Uberdude: This result seems ok for both: Black gets some
territory 
and White some thickness which reduces Black's top
potential. 
White's thickness doesn't have eyes yet though,
and a cutting 
point at p11, so he has to be careful about
using the r5 gap. 
This kind of `thickness facing thickness' position I find hard 
to judge: is White's thickness making Black's less useful or 
vice versa?]
;W[jp]
;B[om]C[Uberdude: Afterwards I thought I should have peeped at o11
first: 
I don't think White can resist or Black just cuts.]
;W[nj]C[Uberdude: A solid move. I thought White might tenuki to take 
the big point at d6 and allow the o11-o9 attack, so was happy 
to get the p7 jump in sente to strengthen the corner aganist 
the r5 invasion. But now I can't play o11.]
;B[lp]C[Uberdude: It was hard to decide where to play now. Maybe
this 
move would be better against c3 but I wasn't sure
whether to 
play d4 or d6 or what else. My corner is still thin
with weak 
points at o3, r3 and r5, so this doesn't make much
real territory, 
but my plan was: if White plays d6 then I play 
d3 and build a 
group on the lower side and attack k4. 
If k4 is weak, then White 
won't have a chance to invade the
lower right, and I can encourage 
him to play moves to help
k4 that also help my corner.]
;W[dn]LB[ep:A][dq:B]
(;B[ep]C[Uberdude: But then I changed my mind and didn't play d3
because 
I had recently seen this move in a pro game and 
it looked cool 
and can revert. There was some logic to this
over d3: the variation 
I wanted is shown (see variation). But
maybe in that line, White 
switches d5 to e5. This stronger on
the outside but gives Black 
d2 in sente. This move prevents
White from choosing e5. However, 
it enables White to choose
the e3 cut variation of the game, 
which means k4 becomes
strong and thus turns m4 into a bad move.]
;W[dp]
;B[dq]
;W[eq]C[Uberdude: White resists my plan to attack k4.]
;B[dr]
;W[er]
;B[do]
;W[cp]
;B[fp]
;W[gq]C[Uberdude: White could also play e6, and then I play f2 in
sente 
and can attack k4; but compared to the d3 variation, 
I have less 
eyespace on the side and White has a bigger,
stronger corner.]
;B[gp]C[Uberdude: This feels like aji keshi (e.g. losing the h3-k3
combination 
and solidifying the connection to k4), but I
thought I needed 
it to strengthen my group. Also later if White
has played c2 
then he can maybe answer at h4.]
;W[hq]
;B[co]C[Uberdude: White could think about cutting at e5 here as I
can't 
capture it. Rather annoyingly, had I played the o11 p11
exchange 
earlier then the ladder would be good for me! 
The idea of g3 
was that it discourages the cut as I get b5 in
sente and then 
e6 and f6 atari, and can then either play g6
atari too before 
d7 -- or else leave the aji of the ladder and
aim for a ladder 
breaker like n10.]
;W[bo]C[Uberdude: So White opts for territory.]
;B[cn]
;W[bn]
;B[cm]C[Uberdude: I now thought I was losing as White got a big
corner 
in sente and connected to k4, making the m4 thinness
a problem.
My thickness isn't that great and could even be attacked later.]
;W[dh]C[Uberdude: And White can play this nice point in a good rhythm.]
;B[hc]C[Uberdude: Giving White d12 in sente was painful (as if White 
had played elsewhere I wanted to play d11) and this move
feels 
rather slow and submissive (I could be greedier and
play f18 
for better yose, but White can't actually monkey jump
to h19 
here due to f19 and then c14 and c17 leaves him short
of liberties). 
But if I don't defend then after d12 a White invasion of the 
top is quite severe, so I thought I'd better sit tight and be 
patient.]
;W[nq]C[Uberdude: And now the thin m4 problem comes back to
haunt me. 
White is in control.]
;B[np]LB[mq:B][qq:A]
(;W[qq]C[Uberdude: If White played as in Variation 3, he can connect to
the left and make some extra territory, but I would be content 
to keep a big corner and have sente to play O16 at the top.
Therefore 
he tried to destroy my territory.]
;B[qr]C[Uberdude: r4 instead of this seemed too slack territorially
and 
would have made it easy for White to settle.]
;W[pp]
;B[oq]
;W[rr]C[Uberdude: Classic double hane technique for sabaki.]
;B[rq]
;W[qp]
;B[rs]
;W[op]
;B[sr]
;W[nr]
;B[or]
;W[pn]
;B[pm]
;W[nn]
;B[mp]
;W[no]C[Uberdude: It was very hard for me to judge this result (which
is what I expected when I played r2) and I still don't know for 
whom it was good. On the one hand, Black has kept the
corner 
territory and White has made no points (compared to,
say, living 
in the corner with a tripod group, which was one
variation I 
thought might happen here if he starts at r3 and I
hane at r4), 
but Black has lost all the points in the q6 area
and connecting 
to r7 on the second line is miserable.

Uberdude: My original plan was for this sort of result but that 
Black would get sente to play o16, but as White hadn't yet
exchanged 
l3 for m2 I worried about White pulling out his two
stones at 
m2 and attacking m4: it's pretty risky for both, but is
possible 
because I gave White a stone at h3: more downside
of g4.]
;B[ln]C[Uberdude: Originally I was going to play this at s5 directly 
and then expected White to jump here or o7 (with l3 first) and 
then I get sente for o16.

Uberdude: In fact maybe I can play o16 now: if White blocks 
at 
s4, Black can come out at o7 and maybe the fight is
possible 
with o16, also making the white group at o10
weaker. But very 
dangerous.]
;W[nm]
;B[ro]
;W[kq]
;B[lr]
;W[kr]
;B[mr]
;W[ob]C[Uberdude: White having sente for this made me pretty
depressed, 
as I had hoped for sente to close the territory at
 o16. But at 
least with m6 I have some aji at o8.]
;B[pc]C[Uberdude: Not q18 to avoid giving p17 in sente.]
;W[mc]
;B[lc]
;W[md]
;B[ne]C[Uberdude: Maybe I should just jump at l14, but I thought that 
made it too easy for White to connect.]
;W[ke]
;B[je]
;W[le]C[Uberdude: Not exchanging m16 for l17 left me with some
shape 
problems at the top.]
;B[jf]C[Uberdude: But on the flip side, this is a nice nobi.]
;W[lg]
;B[nl]C[Uberdude: If I can't make something of this cut aji then I
expect 
to lose. In hindsight, this attack went rather well and
I think 
is what turned the game around. So perhaps the result
in the 
lower right corner was ok for me, as although White
reduced my 
points a lot, he made a heavy group which I 
could attack later.]
;W[ml]
;B[mk]
;W[nk]
;B[ol]
;W[lm]
;B[lk]
;W[km]
;B[jk]
;W[im]
;B[li]C[Uberdude: Playing this in sente was possible because of
o15, 
making White's connection thin.]
;W[mh]
;B[gm]C[Uberdude: It was nice to get this cap in a nice rhythm to bulk
up the eyespace of my e4 group.]
;W[hl]C[Uberdude: With all these moves I am trying to force White to 
connect submissively on dame at l6 (or else I cut at k5).]
;B[fk]
;W[hj]
;B[mn]
;W[mm]
;B[jh]
;W[fi]
;B[cj]C[Uberdude: I also considered g13 to close the top, but
decided 
this group was weaker  so I should help it (even
though it doesn't 
make much territory with b7 open). 
This also aims at c12 and 
other weaknesses in White's
knight's moves and stops White making 
a few points and a
base here.]
;W[gf]C[Uberdude: This move surprised me -- I didn't expect White to
go in so deep, but play just the honte move h12 or maybe
g13. 
I guess he counted and decided they weren't enough: 
I wasn't 
sure.]
;B[mi]C[Uberdude: This move was partly played to gain thinking time
(even with 3 days per move I sometimes got short of time as 
I
 repeatedly put off playing a difficult move), but also this
might 
not
 be sente later with the G2 fight, and in some
variations it is 
needed to keep the k9 k12 connection.]
;W[ni]
;B[gh]C[Uberdude: Maybe we can call this the winning move,
punishing 
the g14 overplay.]
;W[fg]C[Uberdude: I didn't actually read this answer: h12 was the 
fight 
I spent time reading and it just about seemed to work 
for me.]
;B[fh]
;W[eh]
;B[gi]
;W[gj]
;B[fj]C[Uberdude: After this cut White has to defend against k5.]
;W[in]C[Uberdude: This was a nice move, I only expected l6, but this 
is better as it has more effect on the f6 area.]
;B[eg]C[Uberdude: I get some nice profit.]
;W[dg]
;B[ef]
;W[ei]C[Uberdude: But this is sente for h12 and my shape is pretty sucky.]
;B[ih]C[Uberdude: Maybe j11 is better (it makes some eyes in the
k11 
area), but it leaves a troublesome double peep at j13
(coupled 
with k16 aji). If I had found a time to get l14 in sente
then 
it's safer. Perhaps I can play l14 now and offer a trade.]
;W[dl]C[Uberdude: This was a very sharp move and gave me a big headache, as suddenly I worry about the life of this group. I only expected White d9, to which I planned this d8 (example of the `my opponent's key point is mine' proverb) and then sacrifice c10 for sente to have the big yose at n18.]
;B[dm]
;W[jc]C[Uberdude: I expected White to continue with the sente
reduction 
at d8, reducing that group to just 2 points.

Uberdude: I had forgotten about this move: when I played 
k14 
I knew White had it, but then it was only yose so
irrelevant; 
now it is very big.]
;B[kc]
;W[jb]
;B[jd]
;W[lb]
;B[kb]
;W[ka]
;B[mb]
;W[la]
;B[pb]C[Uberdude: I have this or j17 in sente. As I  thought White
jumping 
into the corner at r18 was the biggest, I chose this,
but maybe 
j17 is bigger. At this time I didn't anticipate the g14
area 
eyeshape getting so low, and j17 would make spare
eyes on the 
edge as well as stopping white points there.]
;W[nb]
;B[cf]
;W[bf]
;B[bi]
;W[bh]
;B[bm]C[Uberdude: I was happy to turn my shaky two-point group into
a 
safe ten-point one.]
;W[ic]
;B[id]
;W[gb]
;B[gc]C[Uberdude: Resisting at j18 didn't seem much better and I
wanted 
sente.]
;W[hb]
;B[dj]C[Uberdude: So I spent two gote moves to make some points
here, 
and White two gote moves to make points on the top.
The white 
points/eyes on top did mean he could allow the
n13 cut later 
without dying.

Uberdude: q14 is also rather big and good aji. At the time I 
counted this as bigger, but White played better yose than I
expected 
over there, so maybe it is better.]
;W[gl]
;B[fl]
;W[rj]
;B[ri]
;W[pf]
;B[pe]
;W[qn]
;B[rn]C[Uberdude: Probably s7 is better: it allows White a point and 
eye in sente at q5, but stops s8 being sente.]
;W[rl]
;B[on]
;W[oo]
;B[qo]
;W[po]
;B[rm]
;W[rp]
;B[sp]
;W[qf]
;B[rf]
;W[rg]C[Uberdude: Pro power yose!]
;B[sg]
;W[re]
;B[rh]
;W[rd]
;B[rc]
;W[pa]C[With this move white was trying to humiliate me
into an overconcentrated shape: if he had played it earlier them 
I
wouldn't have needed to defend at S17.]
;B[qa]
;W[oa]
;B[fq]
;W[fr]
;B[ks]C[Uberdude: So out of fighting spirit I played these sente moves
before connecting. Also I thought White might have taken the 
reverse
 sente here after I connected at R18.]
;W[js]
;B[ls]
;W[ir]LB[bp:A][cr:B]
(;B[bp]C[Uberdude: At the time I thought standard tesuji was the best 
yose for ko threats (though we did not have a ko this game). 
In fact this is wrong in this position due to aji in the corner: 
Black can play
 the sequence in Variation 4 to set up a
common ko shape. At first 
it appears not to be a ko as White
has an extra liberty at B6, 
but Black can also gain an extra
liberty of his own with the 
G2 cut, so it becomes an approach
ko.

Therefore to avoid the ko White 188 must descend as in
Variation 
5
 rather than capture, and his territory is reduced by
four points, 
with a
 ko for a further four; a huge difference from
the game.]
;W[bq]
;B[qb]C[Andrew Kay suggested T10 instead now. If White answers it
is a good exchange, destroying the eye he made here in the
game.
 
White may ignore and capture at R18, and a trade results
when 
Black
 plays R10 to capture S10 and S8, also turning a
lot of 1st line 
dame
 into territory. Compared to defending and
then White T11, this 
gains four
 points for Black at the cost of
losing sente, so whether it is 
correct
 endgame depends on
the size of remaining moves and tedomari
 considerations; 
it does appear to be so.

(Tedomari: usually used to mean the last big move in the
opening 
or endgame.)]
;W[sf]
;B[se]
;W[sd]
;B[sf]
;W[si]
;B[ho]C[Uberdude: j11 instead to make two points/eyes at k11 and
l10 
 would avoid the semedori headaches of the game. 
But this stops 
 White's g6, which is big sente.

(Semidori: being forced to play extra stones to remove a
captured 
group from the board.)]
;W[jj]
;B[kj]
;W[ji]
;B[kh]
;W[fe]C[Uberdude: I knew this group had bad shape, but was only
expecting/hoping 
for White to get c13 in sente once the f18
liberty is gone, so 
I have to defend at h15, which makes an
eye at j15.]
;B[ed]
;W[he]
;B[hd]
;W[kg]
;B[jg]
;W[mj]
;B[lh]
;W[sj]
;B[sc]
;W[sh]
;B[qd]
;W[ah]C[Uberdude: I forgot this move was better than a11 as has b10
follow 
up.]
;B[mg]C[Uberdude: Fighting spirit said I couldn't allow a12 in sente 
and this cut is quite valuable too.]
;W[nh]
;B[mf]
;W[me]C[Uberdude: White doesn't miss this.]
;B[nf]
;W[ej]
;B[ok]
;W[oj]
;B[sl]
;W[sk]
;B[sm]
;W[ql]
;B[io]
;W[jo]
;B[kn]
;W[jn]
;B[jl]
;W[jm]
;B[ek]
;W[fm]C[Uberdude: Is this hoping for the mistake of e7 allowing White
g6? Black gets the same amount of points as if White just
played 
h7 on the outside.]
;B[gn]
;W[dk]
;B[em]
;W[bj]
;B[bk]
;W[aj]
;B[an]C[Uberdude: Stops a7 and a5 ko.]
;W[ap]
;B[ak]
;W[ai]
;B[ci]
;W[so]
;B[sn]
;W[qj]
;B[rg]
;W[ip]C[Uberdude: H13 or H14 to set up semedori seems to be one
point 
better, but Black still wins by 0.5 that way.

Uberdude: Maybe White was hoping Black would forget about
the 
semedori and just plays normal yose, and then White
unleashes 
it and wins.]
;B[hg]C[Uberdude: Now Black wins by 1.5.]
;W[hi]
;B[hh]
;C[Result: B+R])
(;B[cr]
;W[br]
;B[bq]
;W[bp]
;B[ar]LB[aq:A][bs:B]
(;W[aq]
;B[bs]
;W[bq]WL[1783]BL[1800]
;B[cs]WL[1783]BL[1776]
;W[es]WL[1780]BL[1776]
;B[gr]WL[1780]BL[1763]
;W[hr]WL[1775]BL[1763]
;B[an]WL[1775]BL[1743])
(;W[bs]WL[1676]BL[1718]
;B[ap]WL[1676]BL[1703]
;W[ds]WL[1666]BL[1703]
;B[an]WL[1666]BL[1696]
;W[cs]WL[1663]BL[1696]
;B[ao]WL[1663]BL[1691])))
(;W[mq]WL[1631]BL[1676]
;B[mp]WL[1631]BL[1668]
;W[lq]WL[1627]BL[1668]
;B[oq]WL[1627]BL[1662]
;W[kp]WL[1620]BL[1662]))
(;B[dq]
;W[dp]
;B[eq]
;W[cr]
;B[ep]
;W[do]
;B[hp]
;W[jn]
;B[hn]))
(;B[qi]
;W[qo]
;B[qm]
;W[op]
;B[oq]
;W[np]
;B[mq]
;W[pl]
;B[qp]
;W[pp]
;B[qq]
;W[ro]
;B[mp]
;W[on]))
