(;
GM[1]FF[4]VW[]AP[Many Faces of Go:10.0]
SZ[19]
HA[0]
ST[1]
PB[Bob Scantlebury, 8k]
PW[Steve Brooker, 8k]
DT[1981-12-31]
PC[London Open]
KM[5.5]
RE[B+48]
SO[BGJ 55, March 1982, Page 6]
AN[Jim Barty and Matthew Macfadyen]
BR[8 kyu]
WR[8 kyu]

C[Copyright British Go Association 1982, 2002 
];B[eq];W[dc];B[qd];W[pp];B[oc];W[cp];B[do];W[co]
;B[dn];W[cm];B[cn];W[bn];B[dm];W[cl];B[dk];W[dl];B[el];W[ek]
;B[fk];W[ej];B[gl]
C[Black 21 should connect solidly there are too many cutting points
here.  
];W[cj]
C[White 22: The atari from above is more solid.  
];B[pk]
C[Black 23: Wrong direction, should be 35 (A) which makes better
use of the wall.  
]LB[nq:A]
;W[dp];B[eo]
C[Black 25: Bad shape.  
];W[ep];B[fp];W[fq]
;B[gq];W[fr];B[go];W[gc]
C[White 32: Better at 35 (A).  
]LB[nq:A]
;B[gr];W[er];B[nq];W[pq];B[no];W[qm]
;B[ql];W[om];B[pn];W[qn]
C[White 42: White should connect regardless of the consequences.
];B[pm];W[po];B[on]
C[Black 45: Black has a splendid result.  
];W[qf];B[ph];W[of]
;B[nh];W[nc];B[nd];W[od];B[pc];W[ne];B[md];W[me];B[ld];W[lf]
;B[pe]
C[Black 59: Too slow.  
];W[og];B[oh];W[qg];B[qh];W[kh];B[li]
C[Black 65: Better at 84 (A), both to surround black territory
and to invade White.  
]LB[kj:A]
;W[ki];B[lj];W[kd]
;B[kc];W[lc];B[mc];W[jc];B[kb]
C[Black 73: Must be at 75 (A).  
]LB[lb:A]
;W[le];B[lb];W[jd]
C[White 76: This sequence from 68 is excellent play by White. 
]LB[kd:68][kc:69][lc:70][mc:71][jc:72][kb:73][le:74][lb:75][jd:76]
;B[jb]
C[Black 77: This is too slow, Black should play 80 (A).  
]LB[gi:A]
;W[fj]
;B[gj];W[gi];B[hj];W[hi];B[ii];W[kj];B[kk];W[jj];B[jk];W[ij]
;B[dj];W[di];B[ik];W[nr];B[mr]
(;W[mq]
C[White 94: Nice idea but it doesn’t work, Black can simply play
atari above 94 and catch the stone on the edge.  
];B[np];W[lr];B[or];W[ms];B[oq];W[pr]
C[See 101 
];B[os]
C[White 100 & Black 101: This makes it much harder for white to
live in the black territory.  
]LB[pr:0]
;W[hr]
;B[gs]
(;W[lp]
C[White 104: Bad, eyes happen on the edge. White should also play
the kikashi of 108 (A) first, black will reply with 110 (B) and
then 116 (C) looks hard to kill.  
]LB[hp:A][gp:B][jr:C]
;B[kq];W[jp];B[jq];W[hp];B[hq];W[gp];B[fo];W[ip]
;B[kp];W[iq];B[ir];W[jr];B[hs]
(;W[ko]
C[White 118: Should play 119 (A), black 118, white 121 (B), black
128 (C) and white gives atari under 115 (D) starting a ko.  
]LB[kr:A][js:B][jo:C][is:D]
;B[kr];W[ks];B[js];W[jn];B[lo];W[ln];B[mo];W[km]
;B[io]
C[Black 127: Vulgar, should be at 140 (A).  
]LB[in:A]
;W[jo];B[mm];W[hn];B[ho];W[im];B[hl];W[em];B[fl];W[gn]
;B[fm];W[fn];B[en];W[in];B[em];W[il];B[lm];W[lk];B[mk];W[ce]
C[White 146: White should count the game now, to win White needs
all his moyo as territory, so he must block at 151 (A) and hope
he can kill a black invasion.  
]LB[ib:A]

;B[ic];W[hc]
C[White 148: Should be at 155 which would enclose much more.  
]LB[hd:A]
;B[id];W[hb];B[ib];W[he];B[ie]
C[Black 153 to 169: Brilliant play, white is destroyed.  
];W[if];B[hd];W[ge]
;B[gd];W[fd];B[fe];W[ed];B[ff];W[hf];B[jf];W[jg];B[ih];W[fh]
;B[ig];W[hg];B[kg]
C[Black 153 to 169: Brilliant play, white is destroyed.  
]LB[ie:53][if:54][hd:55][ge:56][gd:57][fd:58][fe:59][ed:60][ff:61][hf:62][jf:63][jg:64][ih:65][fh:66][ig:67][hg:68][kg:69]
;W[lh]
C[Black 171: Aargh! Must capture at 172 (A) killing the White bits.
]LB[jh:A]
;B[mi];W[jh];B[lg]
(;W[hh]
C[White 174: Must play the double atari at 177 (A), white’s only
chance to escape.  
]LB[kf:A]
;B[mh];W[ji];B[kf]
C[Black 177: The last move recorded.  Black eventually won the
game by 48 points.  
])
(;W[kf]))
(;W[kr];B[ko];W[js];B[jo];W[is]))
(;W[hp];B[gp];W[jr]))
(;W[mq];B[mp];W[lq];B[or]LB[mq:1][mp:2][lq:3][or:4]
))
