(;
GM[1]FF[4]VW[]AP[Many Faces of Go:10.0]
SZ[19]
HA[0]
ST[1]
PB[Matthew Macfadyen, 6d, UK]
PW[Ronald Schlemper, 7d, NL]
KM[5.5]
RE[B+R]
SO[BGJ 66 November 1985 page 10]
BR[6 dan]
WR[7 dan]

C[Copyright British Go Association 1985, 1999 

];B[pd];W[dc];B[pq];W[cq];B[fp];W[dn];B[ip];W[qo]
;B[pl];W[oo];B[np];W[qq];B[qr];W[rq];B[pp]
C[Black 15: A mistake - it should be at A. The problem is that
white can easily live on the lower side, even after 17 and 19,
by using his kikashi moves at 49 (C) and B.  

]LB[or:C][nq:B][op:A]
;W[po];B[no];W[om]
;B[nn];W[ol];B[ql]
C[Black 21: A bit of an overplay, but so is white 22. Normally
Black would play 21' at 22, then follows white 21, and both sides
tenuki (play elsewhere). The best way for White to play is to
answer 21 calmly at 42, covering all his own weaknesses. Then
black 22 is more or less forced, and white offsets his local
loss by getting first move elsewhere. In the game sequence Black
is able to play 49 in sente, thus securing the territory at the
bottom.  
];W[pj];B[qj];W[qi];B[pi];W[oj];B[qh];W[qk]
;B[ri];W[rj];B[rk];W[qi];B[on];W[rl];B[qj];W[sk];B[pk];W[qi]
;B[pn];W[qj];B[qn];W[rn];B[ro];W[so];B[rm];W[rp];B[sm];W[rr]
;B[or];W[qs];B[pr];W[rs];B[de]
C[The result to 53 is about equal.  
];W[cg];B[dg];W[dh];B[eg];W[cf]
;B[ce];W[fd];B[fe];W[gd];B[dj];W[eh];B[fh];W[ei];B[dm];W[cn]
C[White 68: Bad, since 69 (A) is too good to allow - he should
play 86 (B) instead. Then Black will play 68 and live on the
side, but white gets access to the centre.  
]LB[en:B][fm:A]

;B[fm];W[ej];B[dk];W[gj];B[hh];W[ij];B[hk];W[gi];B[hf];W[gh]
;B[gg];W[ih];B[ig];W[jh];B[id];W[em];B[el];W[en];B[gl];W[fk]
;B[fl];W[ik];B[dp]
C[Black 91: Reasonable as a kikashi, trying to slow down white's
progress along the lower side, in the event of his getting first
play there. But 93 must be at C. Then if white played hane at
D, black can cut at E and start a fight.  
]LB[jk:E][jl:D][il:C]
;W[cp];B[dq];W[go]
C[94-104: This sequence just about wraps up the game, as White's
corner is now as big as Black's side.  
];B[hn];W[gp];B[gq];W[hq]
;B[hp];W[fq];B[gr];W[fr];B[hr];W[ep]
C[94-104: This sequence just about wraps up the game, as White's
corner is now as big as Black's side.  
]LB[ep:4][hr:3][fr:2][gr:1][fq:0][hp:99][hq:98][gq:97][gp:96][hn:95][go:94]
;B[bc];W[ic];B[jc];W[hc]
;B[jb];W[jd];B[ie];W[cb];B[kd];W[gn];B[hm];W[jm];B[jn];W[kn]
;B[jo];W[lm];B[lo]
C[Black 121: Small - White can reduce the side, but not break right
in.  
];W[kf];B[bb];W[eb];B[rg];W[me]
C[White 126 really should be at F, but Ronald was sure he was ahead
and wanted to simplify the game. This strategy very nearly came
unstuck.  

]LB[pc:F]
;B[lf];W[le]
;B[ke];W[jf];B[je];W[mg];B[nh];W[ng];B[pg];W[oh]
C[White 136: A mistake: the clamp at G is correct shape here. 
]LB[ni:G]
;B[oc];W[iq]
;B[jq];W[gs];B[ir];W[be];B[bd];W[bf];B[cc];W[dd];B[ca];W[db]
;B[cd];W[ee];B[ef];W[ed];B[df];W[mc];B[ml]
C[Black 155: The reason why 136 was wrong. If white tries to cut
at 183 (A), Black plays 162 (B) and gets in anyway. Up to 162
white loses two stones in gote, and the game becomes quite close.
]LB[nj:B][mm:A]
;W[nk];B[nl];W[lk]
;B[mk];W[mj];B[ok];W[nj]
C[Up to 162 white loses two stones in gote, and the game becomes
quite close.  

Ronald now needed to play accurate yose, but he did so, and gained
a couple of extra points due to small mistakes by me.  
];B[ha];W[ga];B[ja];W[hb];B[mb];W[lc]
;B[nc];W[lb];B[la];W[oe];B[pe];W[bl];B[ia];W[gb];B[bi];W[bh]
;B[ci];W[ch];B[ll];W[kl];B[mm];W[mn];B[nm];W[si];B[rh];W[op]
;B[oq];W[il];B[ln];W[km];B[bk];W[cl];B[dl];W[ps];B[os];W[nq]
;B[nr];W[mq];B[mr];W[ko];B[kp];W[lp];B[mo];W[lr];B[kq];W[im]
;B[cm];W[bm];B[oi];W[ni];B[ph];W[og];B[sl];W[qc];B[rd];W[ck]
;B[cj];W[ge];B[al];W[bn];B[rk];W[sj];B[sh];W[rl];B[lj];W[kk]
;B[rk];W[mh];B[hi];W[hj];B[ai];W[ff];B[fg];W[in];B[ho];W[da]
;B[ba];W[am];B[ak];W[jg];B[hg];W[qd];B[qe];W[hl];B[gm];W[gk]
;B[nd];W[ne];B[kc];W[kb];B[ka];W[ad];B[ac];W[ae];B[sn];W[ro]
;B[rl];W[pf];B[qf];W[of];B[ah];W[ag];B[hs];W[fs];B[ii];W[ji]
;B[fn];W[fo];B[io];W[gf];B[fi]
C[White won eventually by the komi.  
])
