QUICK TOUR
Note that all data changes are immediately written to file, so you cannot lose your work.
You can edit the details of any existing player - click the field of the register that you wish to change. This reloads the Edit Player form with the chosen player. The field you selected is already highlighted in the form so you can start typing to make your required changes. Press the Escape key in a field to reset the original value. Press the Cancel button to re-load the orginal player details. Finally you must press the Enter key or click the OK button to confirm your edit.
Instead of doing Fast-Reg, you can also register individual players by clicking the Reg field. This will toggle the tick mark next to the player's name on or off.
Depending on the grades of your players, you may see that the McMahon bar is the same as the Handicap bar. The purpose of the latter is to give weaker players a better tournament by allowing larger handicaps in preference to same club games. Change the bars now if you wish - after the draw for round 1 they are frozen.
Press the Print Register button. The Register is printed in the current sort order - indicated by the hollow arrow on one of the tabs of the register column headings.
A report is produced comparing the actual draw performance with a simple model, which approximates the minimum same-club/uneven game counts possible. The report also shows a list of players not playing in this round.
Close the report, then print the draw. Note that like the screen display, the player's McMahon score is appended to the name rather than grade. You can change the draw print format in the Settings|Preferences|Printing tab.
The tournament file is automatically copied before the draw, to a file with the same name as the current tournament file, followed by the additional extension .bak
You can also enter results by clicking on the White result column. You can clear a result on a board with the Delete key.
Click on the Rounds field of the ghost. You can now click the cell in the Playing column to make the ghost not play this round - the tick will disappear. When you have made your change confirm your edit in the usual way.
Produce and print the Draw. Enter all results.
Click on the player you want to be Black, and then click on the player you want to be White. The pairing is placed on the board containing the Black player, so one or two players may have to be removed from their places. These players are moved to the Upset List which overlays the results grid below the draw. Having clicked on a player you can abandon the potential pairing by pressing Escape. You can also edit the draw by dragging the player name. The handicap field is edited by clicking, typing the handicap, and then pressing the Enter key.
Press the Save button to save your edit. Press the Cancel button if you wish to abandon the edit and reset the original draw.
The current tournament file is saved before the edit to the backup file with extension .bak