How Good Is Your Go? - Part 1

British Go Journal No. 15. Autumn 1971. Page 6.

J. T. Fairbairn

Based on the article 'Dan-kyu i shiken' in Kido. There are 6 questions, one on each phase of the game. Answer them, then check your score at the end.


1. The opening

Black to play. Give the next move.

Diagram 1



















2. Three-move problem

Black to play. How should Black play? Give then next 3 moves.

Diagram 2












3. Playing inside the opponent's territory

Black to play. Find the best sequence.

White has no ko material elsewhere.

Diagram 3






[Start] The other three questions are in BGJ 16. The answers to part 1 are on page 12.


This article is from the British Go Journal Issue 15
which is one of a series of back issues now available on the web.



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