Despite being very near to Christmas and at a new venue near Edinburgh Castle, St Columba's by the Castle Episcopal Church Hall, 16 players managed to take part.
Tied at the top on three wins out of four and equal SOS were "Henry" Hongyi Chen (2d) from Glasgow and Polish player Jakub Ziomko (1d) from Aberdeen.
Two further prizes for three wins were awarded to Ben Lloyd (3k Edinburgh) and Ron Bell (5k Borders).
The UK Youth team had an exciting match today against the combined team of Croatia, Serbia and Slovenia. First to finish was Aidan on board 4 who played a solid game and claimed a straight forward win. We then lost on board 1 where Elom had a tough game against a 3 dan opponent. With the score 1-1 we needed a win on one of the two U16 boards. Both Charlotte and Edmund had exciting games which looked to be going their way after the opening. Charlotte had killed a large group and Edmund had mapped out a massive moyo. Unfortunately their opponents fought back strongly and we could not hold onto the advantage in either game leaving us 1-3 down with board 5 to play. Rather oddly neither board 5 managed to turn up online. Wenzhou for the UK had connection problems preventing him joining the match. The other team's player turned up 33 minutes late-technically also a default.
The Facebook AI Research group have submitted this paper for publication at ICLR 2016 (a conference in Puerto Rico in May). So the rumours of their developing a Go-playing program are correct!
As they say - it's not up to the best commercial programs yet, but it's probably around 4 Dan ...
Play it on KGS - darkforest and darkfores1.
Local club player Ruizhu Wu (5d) won the Coventry Tournament at Warwick University. He beat Guoqiang Sun (5d Warwick Uni) into second place by winning their game in the final round. Former club organiser Bruno Poltronieri (4d Cambridge) took third place. Andre Cockburn (6k Nottingham) won all three games, as did Simon Andre (8k Leicester). Edmund Smith (8k Cambridge) took the junior prize.
Despite a late start thanks to the car delivering sets getting stuck in traffic on what was a rather windy day, the 38 players were able to leave by 19:00 even if they stayed for the prize-giving.
The UK Junior team is currently lying in 9th place of the 12 teams in the European Youth Go Online Team Championship with two rounds to go. The UK will be playing the combined team of Croatia, Serbia and Slovenia in round 3 which is scheduled for Saturday 12 December. This is likely to be a close match with our strength in depth on the U12 boards countered by their U20 strength so the two U16 boards are likely to be critical.
The Bexfield family managed to have the winner in each of the two sections at the South London Tournament. Alison (1d) won the four-player teachers' section and Charlotte (10k) won the 16-player handicap section. Both wins were awarded by the lowest grade tie-break, Alison from Alex Rix and Tim Hunt, and Charlotte from Paolo Capriotti (5k Nottingham). The lowest graded players on two wins, who also won prizes, were David Siegwart, Ben Murphy, Francesco Chiarini, and Ryan Nguyen.
In the morning before the tournament the 16 students were taught by four teachers - Nick Krempel, Alex Rix, Tim Hunt and Alison Bexfield. Nick was replaced by the strongest student, Bruce Tinton, for the tournament.
The 2015 British Youth Go Championships (BYGC) featured 34 competitors, aged from 6 to 17 (including two foreign players currently resident in the UK), with strengths from 2 dan to 35 kyu.
King Edward VI (Aston) School, Birmingham, was again the venue, thanks to Andrew Russell.
All games were played on full-sized (19 by 19) boards.
To determine the overall winner, Oscar Selby had to play and beat Alex Terry in a rapid play-off game.
Youth Champion: Oscar Selby (Alex Terry)
U18: Alex Benton (Kapriel Chiarini)
U16: Alex Terry (Hasan Nisar)
U14: Oscar Selby (Jack Nolan)
U12: Edmund Smith (Aidan Wong)
U10: Alexander Hsieh
U8: Jianzhou Mei (Andreas Ghica)
An interesting article from <re/code> by Mark Bergen:
"When the world’s smartest researchers train computers to become smarter, they like to use games. Go, the two-player board game born in China more than two millennia ago, remains the nut that machines still can’t crack.
Enter Google’s nerds. Demis Hassabis, the artificial intelligence savant behind Google DeepMind, hinted in a video interview that his secretive team has cracked Go."