How Good Is Your Go? - Part 1
British Go Journal No. 15. Autumn 1971. Page 6.
J. T. Fairbairn
Based on the article 'Dan-kyu i shiken' in Kido. There are 6 questions, one on each phase of the game. Answer them, then check your score at the end.
1. The opening
Black to play. Give the next move.
Diagram 1 |
2. Three-move problem
Black to play. How should Black play? Give then next 3 moves.
Diagram 2 |
3. Playing inside the opponent's territory
Black to play. Find the best sequence.
White has no ko material elsewhere.
Diagram 3 |
The other three questions are in BGJ 16. The answers to part 1 are on page 12.
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